Bloc, brick and GT update

Hi,

Here is an update of the work on Bloc, Brick and GT. As always, please do let us know what you think.

Bloc:
– Improved the deletion in the text editor and covered the scenarios with examples
– Worked on the text selection. Still work needed for selection to be production ready:
https://twitter.com/feenkcom/status/969183393547259905
– Balanced rope structure for even better performance of the editor. Overall, the performance of the text editor improved 2x.
https://twitter.com/feenkcom/status/971009488789516288
– Selectable curves:
https://twitter.com/feenkcom/status/967690664589910016

Brick:
– Resizer overlay. The tweet below also shows how we can now easily script dragging behavior in examples:
https://twitter.com/feenkcom/status/971990195011690496

GToolkit:
– Diagrammer is a new engine for drawing diagrams based on Bloc. This is the first version, and we will continue working on it in the following weeks, so stay tuned for more news. This is also one of the first Bloc applications:
https://twitter.com/feenkcom/status/972243179599794180
– Andrei put together a beautiful description of a scenario in which an application is molded interactively in the Playground & Inspector. The subject is face recognition, and the resulting code is both functional and explainable. This is intended as a tutorial material that shows what moldable development means and how it changes the way we program:
https://twitter.com/feenkcom/status/972907051448979458

Have fun,
The feenk team
www.feenk.com

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